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IVR nodes are available only in Pathway agents. If your agent is set to Basic, Advanced, or Multi-Prompt mode, this feature does not apply.
An IVR node lets you add an automated phone menu at the very beginning of a call. The agent speaks a fixed message using text-to-speech, waits for the caller to press a key on their keypad, and routes the call to the next step based on what they pressed — all without starting the AI conversation engine. This is useful for:
  • Language selection — “Press 1 for English, press 2 for Hindi”
  • Consent gates — “Press 1 to continue, press 2 to opt out”
  • Department routing — “Press 1 for Sales, press 2 for Support”
  • Fixed announcements — play a message and hang up, or play and continue
  • Pre-qualification — collect a simple choice before the AI conversation starts
IVR nodes run before any AI or speech recognition. The caller hears a pre-written message and presses a number key. No transcript is created during the IVR phase.

How it works

  1. The call connects and the IVR phase starts on the first node (the starting node).
  2. The agent speaks the message for that node.
  3. The caller presses a key (or does nothing).
  4. The call routes to the next node based on the key pressed — which can be another IVR node or the start of the AI conversation.
  5. Once the call reaches the first AI (LLM) node, the normal voice-agent conversation begins.
Once the AI conversation has started, the call cannot go back to an IVR node. IVR nodes are only active at the beginning of the call.

Setting up an IVR node

On the Pathway canvas, add a new node and set its Node Type to IVR. The configuration panel shows the IVR-specific fields described below.

Message

The text the agent speaks when this node is entered. You can include call variables using {{variable_name}} — for example, Hello {{customer_name}}, press 1 to continue.

Timeout

How many seconds to wait for a key press after the message finishes. Default is 8 seconds. If the caller does not press anything within this time, it counts as “no input.”

Max Retries

How many times the message plays before the call routes to the No Input destination. For example, if Max Retries is set to 2, the message plays twice total before routing — once on first entry, once after the first timeout.

No Input Destination

Where the call goes when the caller does not press any key after all retries are exhausted. This can be the same IVR node (to repeat), a different IVR node, or an AI conversation node.

Invalid Key Destination

Where the call goes when the caller presses a key that is not in your menu options. You can re-route to the same node to replay the menu, or send them somewhere else.

Key Options

The routing table — each entry maps one key to the next node: You can use keys 0–9. Each key must map to an existing node in your pathway.

Special modes

Skip Input (announcement node)

Turn this on to speak the message and immediately move to the No Input Destination without waiting for a key press. Use this when you want to play a fixed announcement and continue automatically — for example, a legal disclaimer before the conversation.

Hang Up After Message

Turn this on to speak the message and end the call immediately. Use this as a terminal node — for example, to play “You have opted out. Goodbye.” and disconnect.

Message while switching

Like AI nodes, an IVR node can have a Message while switching — a short phrase spoken when the call first arrives at this node (not on retries). Use it to fill the brief pause between nodes: “Please wait while we connect you.” Set the type to Static and write your message. This message plays before the node’s main message on the first visit only.

Conditions

After the agent finishes speaking, it can check conditions against the call’s pre-loaded variables before waiting for any key press. If a condition matches, the call routes to that node immediately — the caller does not need to press anything. This is useful when you already know something about the caller from the campaign data or CRM — for example, their preferred language or whether they previously opted out.
Conditions are evaluated after the message and before any key-press wait. The first condition that matches wins. If no condition matches, the normal key-press menu runs as usual.

What you can use in conditions

Only metadata variables — values loaded before the call starts (from the batch row, API trigger, or pre-call function). You cannot use variables captured during the call, because the AI has not started yet. Expression format (same as Pathway node conditions, expression type only):
Rules:
  • Every comparison must be wrapped in ( ).
  • String values use single quotes: 'english'
  • Boolean values: True or False (capital first letter)
  • Combine with AND / OR (uppercase), wrapped in an extra ( ): ((metadata.a == 'x') AND (metadata.b == True))
  • Operators: == != > < >= <=

Conditions vs key options


Post-call variables

When a call ends while still in the IVR phase (the AI never started), there is no conversation for the AI to analyse. You can configure each IVR node to save static post-call values instead, so your analytics and workflows still receive meaningful data.

Toggle behaviour

The values from whichever IVR node the call was on when it ended are the ones that get saved. If the caller hangs up at node A, node A’s values are used. If the caller pressed 1 and reached node B before dropping, node B’s values are used.

Setting values

When the toggle is on, you see a table with three columns: Variable name, Type, and Value. Two variables are pre-filled by default because they drive most analytics, workflows, and CRM updates: You can add more variables to match any post-call variables defined on your agent. Variable types:
Every IVR node that could be the last node on a call should have Post-call variables configured. At minimum, set conversation_status and disposition_reason so your analytics are always populated.

Example: language selection menu

After pressing 1, the call moves to english_main — an AI capability node — and the normal voice conversation begins.

Common mistakes